PRINT :
[link]IGN's comissioned R-Type.
Really happy with the light there.
I was a little lost at first cause i didn't really find any good approach with the original game. Then i remembered that it's more interesting to take the game forward than to imitate it. R-Type is all about viscosity and scifi mix.
I then began to look for some pictures of placenta's and inside body shot. In the en i managed this kind of "inside blood vessels" light well. The hardest part was the composition. It's definitely hard to match action coherency and good composition.
You always capture the essence of the game in a more gritty and realistic way.
The composition, lighting and shading of this piece is wonderful, very creepy in a way, in the same way that Dr Who is to children. The alien ships are a nice blend of technology and organic and look very worm like, the whole scene is like floating through some evil twisted body.
There is something wrong with the main ship though and I just cant put my finger on it, the back is very good but the front, maybe its because the front is so faint to the point of being transparent, I know the cockpit is glass the the red frame should be darker, more solid, I feel.
As always I cannot wait to see what you do next.
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