Deviant Login Shop  Join deviantART for FREE Take the Tour


Submitted on
August 19, 2013
Image Size
329 KB


16,996 (13 today)
627 (who?)
Super Mario Bros 3 Fresco by Orioto Super Mario Bros 3 Fresco by Orioto
New Fresco featuring Super Mario bros 3 for the old ones ;)

The poster is not for sale anymore!

Now with a wallpaper available!…

See the tumblr post for more details!…
Add a Comment:
(This is my first review so bear with me XD)
This piece is quite exceptional, I must admit.
I love how you divided the eight worlds into separate segments, kind of like a puzzle. It's also fascinating that you overlapped certain parts with the barriers. It makes it feel more life like and 3D. I also like how you put Mario in some and Luigi in others. Another thing is that it has kind of a patchwork/shoebox feel to it. Really toy-like, and that's a very good thing! It makes the peace more playful, colourful, and inviting! Very nice work! ^^ I love it!
What do you think?
The Artist thought this was FAIR
14 out of 14 deviants thought this was fair.

The Artist has requested Critique on this Artwork

Please sign up or login to post a critique.

TheDJTC Feb 2, 2014  Professional General Artist
Here I got all excited and realized the poster's long gone. LOL
Tails-prower80 Nov 8, 2013  Hobbyist Digital Artist
MEMORIES i like! :clap: :+fav:
this is soooo lovely!!!!  XD so much memories.  
If nintendo ever does the inevitable cash cow of a reboot. I hope you do the art. :)
Now I hear the stage music from the game. X3
Some panels I don't know exactly was it's going on lol I liked the art style you created! Unique and overall a great painting. Looking forward to more wallpapers from you! :)
Koopa90 Sep 18, 2013  Hobbyist Photographer
What a great concept. I can just see this painted on the wall of a cave for future generations to discover :D
PaperIz Aug 24, 2013  Hobbyist Traditional Artist
This is gorgeous! Oh my! ♥♥♥
very nice! interesting to see how Mario has gone through so much, yet we still love him! he truly is timeless
Nice! I notice you chose more chromatically distinctive if not world-specific areas (underground, airship) in place of showing scenes that were clearly from Worlds 4 and 7. Was it because of the visuals, was it because you were focusing more on different types of gameplay/environment (underground areas and airships being important ones) than on clearly showing all eight worlds, or was it for some other reason?
Add a Comment: